A custom Minecraft Java SMP powered by a custom plugin and client mod, where every player is born with a unique Bloodline. Each Bloodline grants exclusive abilities and can be leveled up (1 → 5), changing the way you fight, raid, and survive.
Season 2
Each Bloodline has its own leveling system (1–5), unlocking stronger abilities as you progress. Ability slots are bound to V, B, N, G, H.
Switching to a different Bloodline will reset its level back to Level 1.

Water • Mobility • Pressure
Excels at movement, positioning, and water-based combat.
Suffocation Curse
Exertion
Water Domain
Fire • Rage • Aggression
Built for aggressive, close-range, high-damage combat.
Fireball
Eternal Flames
Flame Barrier
Rage of Sparta
Sparta's Domain
Tank • Terrain • Control
Dominates through durability and battlefield control.
Ground Slam
World Break
Obsidian Cage
Consume
Speed • Lightning • Burst Damage
Thrives on speed, dashes, and electric burst damage.
Lightning Strike
Electric Shock
Electric Charge
Electro Dash
Electric TP Dash
Ice • Freezing • Movement Denial
Specializes in locking down and slowing enemies.
Freeze
Freeze Wave
Slippery Field
Air • Flight • Control
Masters aerial mobility, positioning, and pull effects.
Attractor
Fly
Dash
Telekinesis
Breeze Blast
Void • Control • Mobility • Disruption
Masters mobility, disruption, and utility.
Silent Killer
Pause
Mind Control
Infinite Void
Enderman Guard
Mixed • Balanced
A weaker, nerfed mix of all bloodlines — jack of all trades.
Trait Shift
Omni Ability Access